Mafia Role AssignerDeal everyone in.

Secret roles for Mafia and Werewolf, dealt straight to every phone at the table. No cards to shuffle, no eyes to close, no peeking.

Host or join a game

You'll be the Mayor and get a 6-letter code to share.

6,745 games dealt so far. Free, no login, 5 to 50 players.

From hello to night one in a minute.

  1. Open a room

    Tap Host a game. You become the Mayor and get a 6-letter code on your screen.

  2. Read out the code

    Friends type it on their own phones. Nobody needs an account or an app.

  3. Deal

    Hit start. Every phone shows its owner one secret role. Then the night begins.

The deck

10 roles. Red cards play for the Mafia, black cards for the town. Start with the four classics, then shuffle in the rest from the Mayor's panel.

The classics

  • Mafia

    The shadow at the table

    Eliminate the villagers without being caught

    Plays against the town

  • Doctor

    Healer of the night

    Save players from being eliminated by the mafia

    Plays for the town

  • Detective

    Eyes on the unseen

    Investigate players to find the mafia

    Plays for the town

  • Villager

    The voice of the town

    Find and eliminate the mafia through discussion and voting

    Plays for the town

Add to the deck

  • Bodyguard

    The shield that breaks

    Guard a player by taking the hit meant for them

    Plays for the town

  • Vigilante

    Justice with a pulse

    Once per game, shoot a suspected mafia at night

    Plays for the town

  • Jester

    Win by losing

    Trick the town into voting you out to win

    Plays for themselves

  • Serial Killer

    A party of one

    Kill alone each night; outlive everyone

    Plays against the town

  • Hunter

    Don't go down alone

    When eliminated, immediately take another player with you

    Plays for the town

  • Mason

    Brothers in the dark

    Confirmed townie who knows the other Masons

    Plays for the town

Before you ask

What is Mafia Role Assigner?
Mafia Role Assigner is a free online tool at mafiarole.com that instantly assigns secret roles for Mafia and Werewolf party games — no login, no app, no physical cards.
How do I play Mafia online with friends?
Open mafiarole.com, tap Create Room, share the 6-letter code with your friends, and every player sees their secret role on their own phone. Works in person or on Zoom, Discord, Google Meet, and WhatsApp video.
Is it free?
Yes. Mafia Role Assigner is 100% free with no sign-up required. An optional ad-free tier exists for hosts who want a cleaner UI.
How many players do I need?
Five players minimum; eight to twelve is the sweet spot. The tool supports up to fifty players in a single room.
What roles are available?
Mafia, Doctor, Detective, and Villager are the core roles. Custom mixes and Werewolf-themed variants are supported.

The rulebook

How to play Mafia

What is Mafia?

Mafia, also known as Werewolf, is a legendary social deduction game created by Dimitry Davidoff in 1986. It models a conflict between two groups: an informed minority (the Mafia) and an uninformed majority (the Villagers). At its core, Mafia is a game of psychology, deception, and critical thinking.

Core Objective

The Mafia

Your goal is to eliminate enough villagers until you have equal numbers. You must blend in, divert suspicion, and coordinate secret "kills" during the night.

The Villagers

Your goal is to identify and "lynch" all mafia members through public discussion and voting. You must use logic and power-role information to find the truth.

Detailed Game Progression

1

The Setup & Roles

The Mayor (moderator) creates a digital room and everyone joins using their own device. Secret roles are assigned instantly—no need for physical cards or "everyone close your eyes."

2

The Night Phase

This is when the strategy begins. Each player uses their assigned digital dashboard to perform their actions:

  • Mafia: Collectively decide who to "eliminate."
  • Doctor: Choose one person to "protect" from a mafia attack.
  • Detective: Select one person to investigate their true alignment.
3

The Day Phase

The Mayor announces the result of the night. The town then has a set time (usually 5-10 minutes) to discuss. This is where you look for inconsistencies, analyze behavior, and share (or fake) information.

4

The Vote

A formal nomination and voting process occurs. The player with the majority of votes is eliminated from the game and their role is revealed.

Pro Tip for the Mayor

"As the Mayor, your job is to create atmosphere. Use suspenseful music during the night phase and keep the day discussions civil but intense. Our tool handles the math and roles, so you can focus on the story!"

Every role, explained

Mafia

evil

When the town sleeps, you move. Coordinate in silence. Strike with precision. Smile in daylight as if your hands were clean.

Strategy Tip

“Don't argue with your fellow mafia — it's a classic tell.”

Doctor

good

You hold the only candle in a long dark hall. Choose carefully — every night someone is wagering their life on whether you guessed right.

Strategy Tip

“Protect the Detective once they're confirmed — their info wins games.”

Detective

good

One question per night. One answer that could swing the whole town. Speak too loudly and the wolves come for you first.

Strategy Tip

“Investigate quiet players — loud ones often expose themselves.”

Villager

good

No badge. No power. Just your wits, your gut, and the collective memory of every word said today. Trust carefully — speak louder.

Strategy Tip

“Track voting patterns — bandwagoners are often mafia.”

Optional roles

Mix and match for a richer night — from the classic Mafia variants.

Bodyguard

good

If the knife comes tonight, it comes for you. You stand between the innocent and the dark — and you only get to do it once.

Strategy Tip

“Guard confirmed power roles — the Doctor's heal still beats a death.”

Vigilante

good

The town is too slow. You have one bullet, one finger on the trigger, and a long night ahead. Aim true — or carry the wrong death for the rest of the game.

Strategy Tip

“Wait for the Detective to read a player before you fire.”

Jester

neutral

You want the rope. You want the chants. You want the town to wake tomorrow and realize they made the worst decision of the week. Make them lynch you.

Strategy Tip

“Act suspicious without overdoing it — be just annoying enough.”

Serial Killer

evil

There is no team. There is no plan. There is only the knock at the door, and the silence that follows. You answer to no one, and nobody answers back.

Strategy Tip

“Push the mafia and the town to fight each other. Stay invisible.”

Hunter

good

When you fall, the trigger falls with you. Choose your last shot wisely — they'll remember it long after you're gone.

Strategy Tip

“Make your suspicion list known so your shot still lands after death.”

Mason

good

You know one truth nobody else can: at least one other player is on your side. You met before the lights went out. Now make that knowledge count.

Strategy Tip

“Don't all claim at once — keep one Mason hidden as insurance.”

Strategy guide

Mastering the Art of Deception (Mafia)

  • Distance yourself from your partners, but don't overdo it. Constant arguing with fellow mafia is a common 'tell.'

  • Create 'controlled chaos' by pointing out minor inconsistencies in innocent players' stories.

  • Target the 'quiet' thinkers first. The loud players are easier to manipulate or set up later in the game.

Logic and Pattern Recognition (Villagers)

  • Watch for 'bandwagoning.' Mafia members often follow a vote once it gains momentum to avoid looking suspicious.

  • Record everything. Knowing who voted for who in previous rounds is the most powerful tool for finding the mafia.

  • Force people to talk. The more someone speaks, the harder it is for them to maintain a complex lie.

Effective Communication

  • Use 'I feel' or 'I noticed' instead of aggressive accusations to keep the town from turning on you.

  • If you are a power role (Doctor/Detective), don't reveal yourself unless you have game-winning information.

The Psychology of the Mayor

  • Maintain a poker face. If you react to a clever play, you might accidentally reveal someone's role.

  • Keep the game moving. Long silences favor the mafia, while focused discussion favors the town.

Popular variations

Werewolf (Classic)

The most popular variation. Replaces the Mafia with Werewolves and Villagers with Townspeople. The mechanics are identical, but the theme is more gothic.

Recommended: 8-24 players

One Night Ultimate Mafia

A fast-paced version where the game ends after just one night and one day. Every player has a unique role with complex interactions.

Recommended: 3-10 players

Town of Salem Style

Adds more specialized roles like the Jester (who wins if they are lynched) or the Serial Killer (a third-party killer who wins alone).

Recommended: 7-15 players

No-Reveal Variation

When a player is eliminated, their role is not revealed to the town. This makes the game much harder for the villagers and increases the level of bluffing.

Recommended: 10+ players

Why deal roles on phones?

Traditional Mafia needs a moderator watching every pair of eyes, physical cards that get peeked at, and a lot of bookkeeping. Dealing roles to each phone keeps every role secret, sets up the game in seconds, and lets the Mayor focus on telling the story. It works the same in person or on a video call.

Common questions

Watch a full game

This video explains the basic rules and gameplay of Mafia. Watch it to understand how the game works before creating or joining a room.

Setups and comparisons

Setups by player count

How many Mafia to deal, and which roles to add, for any group size.

How we compare

Side-by-side with other ways to run a game of Mafia.

The table is set.

Start a room, read the code out loud, and deal.

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